Archives

So much Winning.

I’m not quite 120 yet but I’m getting a little frustrated with the Alliance side of things, as well as some of the Horde stuff. So far we had the Horde completely destroy Teldrassil and basically that entire god damn island.  It’s gone, the whole thing, not only the tree but the rest of it as well.  They also took Lor’danel, which was another little town I use to defend from Horde all the time.

In another cut scene several Alliance ships were chasing a horde ship with some damn Loa priestess on it who calls a Loa dinosaur to push their ship along and then 100 or whatever horde ships show up and destroy ALL the alliance ships.  I think all, anyway, maybe one got away.

Then WE head to the Ruins of Lordaeron to get Sylvannas, but she makes us look like an  idiot over and over, once when she dumps the poison all over the place and we get totally fucked, then another time when we DON’T for some reason, blast her immediately in the face with several arrows, she lol’s and nearly kills everyone by destroying the building.  WTF, seriously?  You know she destroyed the WORLD TREE and killed probably 900+ Alliance right?  You don’t talk to crazy, YOU FUCKING SHOOT IT IN THE FUCKING FACE.  Oh there’s Sylvannas, SHOOT HER.

I’m out in Windshorn hills right now where Horde carpet-bombed the town and is running around killing everyone.  So much winning right Alliance?

Strike a Pose

Well, new expansion and a lot to get caught up on.

First off, I ran into this expansions “nooooooope” mob, this guy:

 

This picture doesn’t do it justice.  In-game he’s shaking his head back and forth slightly, very very quickly, it’s creepy as hell.  It’s right up there with the mist lurker guys in MoP and the multi draenai headed dog-thing in Legion.  A big old pile of nope the hell out.

Besides that, a lot of extra poses and animations were added in game, from taking notes:

 

to carrying a falcon

 

standing with helm at their side…

 

 

to walking very much drunk (staggering about instead of running normal but a ‘visual haze and zig-zagging’), holding out an amulet, crossing arms and leaning against things, sprawling on stairs, and being tied with arms behind the back, struggling to get free.  Oh  yes way  back in Cata we had prisoners that walked with their hands behind them but now it’s the person randomly struggling as well.  It’s very interesting seem the game come alive in more ways.

Bleeds and AOE

I beat the Agatha encounter last night, in 7 attempts total.  Much easier than frost mage.  One thing I noticed in particular though, feral bleeds actually feel like something now.  Before you could keep Rake up on someone, 5 combo into Rip and it barely did anything.  Now you can easily apply bleeds on a mob at low health and run off, confident it will actually DIE.  On top of that we don’t feel anywhere near as energy starved.  I could use Thrash and Brutal Slash (aoe) with my regular bleeds with nowhere near as much focus loss as before.  In WoD feral WAS strong but you had no focus what felt like, all the time.  I used Tigers Fury on CD and still needed it more.  It doesn’t feel like that at all now.

Definitely going to play this and resto into BfA.

 

Funny enough though, the skin I really wanted, needs PVE challenges on another skin tier.  The one this earned me was the glowy cats.

But I did it with about a week to spare!

 

Ice Time

So, I did it! Thwarting the Twins! I figured out that keeping the adds up is vital, I mean I already knew that but what was really messing me up was my Ice Time shoulders.  It causes the frost bomb to explode for around 400k damage, which was killing all the adds, which made this encounter basically impossible.  I swapped those shoulders out, remove any talents that increased the damage of Blizzard, and easy peasy:

So all the prior 60+ attempts were for naught because of that dang legendary.  Sigh.

 

I got the pretty weapon finally!

 

I then immediately named 2 battle pets after Karam and Raest. I may switch them to squirrels though if I have two that match.

Casting animation changes, and we’re on Argus!

One thing I like about Legion is that it’s sent us to older zones.  I don’t want to ever see a mass update of old zones to high level zones, like Lineage 2 did.  For instance with Blazing Swap, I believe it started out around level 60, then they went to 80, and now it’s even higher I believe.  There was some tweaking during the Cataclysm, but at no point did they take a level 20ish zone like the Mithril Mines and make it fucking level 80, and destroy half of the area in the process.

Yesterday I started out heading to the Exodar.  The last time I visited this was probably last expansion to crush Horde who were attacking it. It hasn’t flown anywhere since it landed in BC, but we got to take a trip!

 

 

And fight, what else, demons!

 

 

I also ran into Turalyon who we haven’t seen for so long it was actually in the loading screen tips for a while.  We also see Arator the Redeamer, who I remember from my time patrolling, and questing, in Honor Hold.  He mopes around the inn and had some dialog I remember standing around listening to.  Finally he gets to see his parents, who are Alleria and Turalyon.  Man, it only took like 10 years?

 

 

Main npcs are looking  better and better all the time, I must say. We’re getting a lot of silver foxes lately, on top of all that.

 

Oh and  yeah, spells and animations got a lot of updates!  Smite and ‘holy fire’ have new casting animations for disc, as well as HW Radiance.  It looks really good!  Wild growth for druids looks kind of “earth bendery” and my resto shamans healing spells look equally “water bendery”.  Holy paladins don’t seem to have any changes, though. The “I just did something” idle stance is different too.  Blizzard for my frost mage looks much improved and my gnome has a few new casting animations as well.  I still make the ‘angry face’ when casting flame strike but Blizzard hard-casting and meteor look pretty sweet. I had no idea any of that was coming.